But then, it would just about have to be.
Wish they would make a computer game on Avalon Hill’s take:
The game came out in 1976 and is the first game I can recall which interspersed game scenarios in the rule book as a way of teaching the rules. I found it to be a very good way to learn the rules to a fairly complicated game. They will take my copy from my cold, dead fingers.
I’m surprised. I figured if you like Dune the movie, you’d love Starship Troopers the movie.
It had its moments, but it was a deliberate betrayal of what Heinlein said in his novel, and that left a bad taste in my mouth. Beyond that, the film was just a smirking mess that did not rise, or descend, to cult level bad.
Fair point. It’s rare for a director to hate the original source material.
I never played Starship Troopers. I played some Tactics II and I think Axis and Allies. It’s amazing how well the inconveniences of board-based wargaming and rulebook RPG’s would be addressed by the emergence of computers. I know some people prefer the tactile experience, but man it’s convenient to have all those stats and tables automated. That is, if you’ve got an explanation of what’s going on in them.
I still collect some board games, but I never play them. The convenience of digital games is too alluring: no set up time, no board to be disturbed by a pet, rules enforcement, an ai opponent, etc. Even the most mediocre computer game will get several playings by me, while superb boardgames merely gather dust in my collection.